fn score(input: Vec<f64>) -> Vec<f64> {
    vec![9.700311953536998_f64 + input[0] * -0.4128360473754751_f64 + input[1] * 0.9680426131053453_f64 + input[2] * -2.498310603183548_f64 + input[3] * -1.0723230787022542_f64, 2.1575759475871163_f64 + input[0] * 0.5400806228605453_f64 + input[1] * -0.3245383349519669_f64 + input[2] * -0.2034493200950831_f64 + input[3] * -0.9338183426196143_f64, -11.857887901124615_f64 + input[0] * -0.12724457548509432_f64 + input[1] * -0.6435042781533917_f64 + input[2] * 2.7017599232786216_f64 + input[3] * 2.006141421321863_f64]
}
